Q&A with Mateos

 

 

 

I had the honor to do an Q&A with Mateos (Thanks WuTangH for the hint) yesterday.  Who is he? Let’s find out..

Mateos is a mapper and waypointer for W:ET, heavy metal fan, huge FPS fan old or recent (Duke Nukem 3D, Painkiller, Wolfenstein Enemy Territory, Blood, Left 4 Dead, Killing Floor, Doom, S.T.A.L.K.E.R., Borderlands, …) just to name a few.

Q. Hey Mateos! How are you doing?
Hello, fine thanks, and you ?
Q. Thanks for taking this Q&A interview with me.
No problem ^^
Q. Probably not many knows of Mateos. What kind of guy is he? 
I play ET since 2006, been an admin, mapper, waypointer, and programmed a bit on the map editor, GtkRadiant. I used to be active on Splash Damage Forums, helping people whenever I could, especially mapping-wise.

New addition to ET:Legacy developer team

 

Gordon, who also works on InspirationTuts has jonied ET:Legacy developer team to make weapon models for them.

What is Ispiration Tuts?

3ds max max tutorials beginner series are the main tutorials in InspirationTuts where they are gonna train you to become a 3d artist. 3ds max tutorials are about modeling, texturing, rigging, animation,lighting and rendering. They can help you as a beginner understand the basics of 3ds max in an easy an fun ways that’s gonna help you become the artist you want to be.

 

Here’s the video from Gordon released yesterday.

 

He has a vote going on (beneath the video in Youtube) on which model he is going to make after 2 days and a tutorial after one week. So place you votes in the comments section on Youtube and support his work and ET Community.

Here are some links to their channels:

Youtube

Facebook

GooglePlus

Also another guy to mention is Zimuus.

He also makes models and the animations for them for ET:Legacy.

Here’s abit about Zimuus:

  • His first first ever weapon animation was created January 1st, 2017.

Software he uses:

•Blender

•Vegas Pro (13)

•Photoshop (CS6)

•Source Filmmaker

His links: 

Twitter

Website

Youtube 

ET: Legacy master server

“Master has presented player with servers! Player is free!”

 

 

What does that mean for you?
If you have the Legacy master configured (all ETL clients have!), then even if the ID master goes down again it does not matter. That’s the simple part. You will still see all servers through the in-game browser.

There are also some nifty features planned with the new master server in the future, but that’s it for now.

-- Common Initialization Complete ---
IP: 127.0.0.1
IP: 192.168.1.100
Opening IP socket: 0.0.0.0:27960
Network initialized.
MOTD: resolving motd.etlegacy.com... resolved to 5.135.27.11:27951
execing etlegacy.cfg
7 servers listed in browser with 109 players.
7 servers listed in browser with 102 players.
Scanning for servers on the local network...
Requesting servers from the master etmaster.idsoftware.com (192.246.40.60:27950)...
Requesting servers from the master master.etlegacy.com (5.135.27.11:27950)...
CL_ServersResponsePacket - server 5.135.27.11:27950: 99 game servers parsed (total 98)
CL_ServersResponsePacket - server 5.135.27.11:27950: 99 game servers parsed (total 197)
CL_ServersResponsePacket - server 5.135.27.11:27950: 99 game servers parsed (total 296)
CL_ServersResponsePacket - server 5.135.27.11:27950: 99 game servers parsed (total 395)
CL_ServersResponsePacket - server 5.135.27.11:27950: 78 game servers parsed (total 473)
CL_ServersResponsePacket - server 192.246.40.60:27950: 99 game servers parsed (total 486)
CL_ServersResponsePacket - server 192.246.40.60:27950: 99 game servers parsed (total 497)
CL_ServersResponsePacket - server 192.246.40.60:27950: 99 game servers parsed (total 502)
CL_ServersResponsePacket - server 192.246.40.60:27950: 99 game servers parsed (total 511)
CL_ServersResponsePacket - server 192.246.40.60:27950: 76 game servers parsed (total 518)
302 servers listed in browser with 3700 players.
216 servers not listed (filtered out by game browser settings)

Source: KeMoN – Splashdamage

ETL: Frostbite V3

This new map release from the “ET: Legacy” Devteam is a conversion of the original “Frostbite” custom map created by Moonkey. The source file is included in the .pk3. The visual improvements to the map are stunning, its look is now more akin to that of a modern, tribute version to a “Return to Castle Wolfenstein” singleplayer map, which only serves to add to the enjoyment of the gameplay.

Changelog:

•    The player is now able to stop and revert the Storage Wall movement by activating the button again.
•    The alarm now also sounds when the Service Door has been dynamited before the Storage Wall and Main Door.
•    The entity count has been reduced from 479 to 348
•    The structural mesh and “VIS” blocking has been improved.
•    Visual changes have been made too.

 

[carousel_slide id=’679′]

 

Download the new map HERE

Source: Splatterladder

ETL Frostbite v1

—– Custom map for Wolfenstein: Enemy Territory and ET: Legacy—–

This game has seen many years go by and is yet loved by many. To properly honor this, the first map that has been “converted” to ET: Legacy (a.k.a. visually enhanced to make way for the coming Legacy renderer) is Frostbite. One of the most popular maps this game has ever seen. A big  than you to Titeuf for filming the trailer.

(The trailer you can watch in “Featured Video” to the left.)

 

 

This map was initially created by Moonkey, who still deserves all the credit for the map layout and gameplay design. It was created as a tribute to the good old times of RtCW MP and ET. We hope it will bring back some memories to the old-schoolers amongst you.
This is the first version of this map for ET: Legacy. Please keep in mind that these maps, just like the game itself will be continuously versioned with each release.

 

—–Story—–

A convoy is about to make a shipment of supplies that could bolster Axis resistance in the region. The Allies must steal the Supply Documents and radio them back to Allied Command so the convoy can be intercepted in time.

 

—–Changelog—–

  • The player is now able to stop and revert Storage Wall movement by activating the button again.
  • Alarm now also sounds when the Service Door has been dynamited before the Storage Wall and Main Door.
  • Entity count has been reduced from 479 to 348
  • Structural mesh and VIS blocking has been improved
  • Several visual changes have been made

 

Comparison Screenshots

 

—–Download—–

ETL Frostbite v2

 

 

—–Specs—–

Author: keMoN & phisherman
Compilation time: 1 hour 23 minutes
Compilation parameters:
[q3map2] -bsp -meta -patchmeta -samplesize 16 -v -mv 1024 -mi 6144 "[MapFile] [q3map2] -vis -saveprt -v "[MapFile] [q3map2] -light -fast -samples 6 -samplesize 16 -v -thresh 0.05 -lomem -dirty -dirtdepth 256 -lightmapsize 512 -patchshadows -external "[MapFile]

 

Source: Kemon –  Splashdamage

Frostbite is coming to ET: Legacy!

#Frostbite, one of the most popular maps of both Return to Castle Wolfenstein (multiplayer) and Wolfenstein: Enemy Territory, makes its great return on July 1, in ET: Legacy! Here’s the official trailer, initially supposed to be shown during the GameON 2017 (17-18 czerwca 2017) event which is currently taking place in Kielce, Poland. Stay-tuned for more information!

Source: 85 Prøductions |ET:Legacy 

 

ET:Legacy – team reveals second teaser for their suprise.

Kemon revealed today ET:Legacys second teaser for their upcoming suprise on ET:Legacy Discord channel.

Maybe some already guessed, this is a ET map. But which one?  😀

Kemon also said, to hold on a little bit longer,  because @titeuf85 has all those sweet juicy details tomorrow.  🙂