Battalion 1944 – Official Pre-Announcement Trailer (2018)

Yesterday, the developers of Battalion 1944 FPS Multiplayer game released a pre-announcement trailer.

 @Battalion1944 @brammertron @thebulkhead

 Quoting game developer “KingHoward” from Battalion forums:

 

Today we’re officially emerging from the dark. We have some massive things coming in 2018. It’s time to start getting hyped.

As Winston Churchill famously said after winning The Battle of Britain; 
“Now this is not the end. It is not even the beginning of the end. But it is, perhaps, the end of the beginning.” 

From here on in Battalion is going to get even more exciting. I’m considering this the end of the beginning of this amazing project that I’ve been lucky enough to be a part of. From its inception, we have strived to create a game worthy of sharing the experience of the classic shooters that many of us grew up playing and arguably more importantly, the experience that many people are to young to have enjoyed.

This is it, Battalion has built a strong base that has time and time again received exceptionally good feedback, better feedback than we ever anticipated. We’ve listened to our community and we’ve applied changes they’ve asked for in every alpha.  

Soon, in beta, you’ll have the chance to do the same, and then again in early access. The process of this developer listening and reacting to the community won’t ever stop. Be vocal and be supportive and we’ll keep working hard to produce the real ‘back to the roots’ shooter of the year. 

Here’s our official announcement of our gameplay trailer, which is coming January 9th, 2018.

You guys have been amazingly patient these past few months. We’re still working ridiculously hard – but now is when we start gearing up for the big announcements coming in 2018. Our social media accounts are now back online – you’ll see us tweeting again from tomorrow and we’ll be more active in general.

For those of you who are participating in the alpha tests this weekend, please remember the game is under NDA still, however we would appreciate you sharing this trailer to your friends and letting people know what you think of tha game so far! We’re happy for people to discuss the alpha, but absolutely no audio, video, or image content should be shared publicly.

 

Source: Battalion 1944 forum

Follow:

Battalion 1944 WEBSITE

Battalion 1944 FORUM

Battalion 1944 FACEBOOK

Battalion 1944 TWITTER

Battalion 1944 YOUTUBE

Battalion 1944 STEAM

 

Running Down The History Of Wolfenstein, The World’s First First-Person Shooter

Gameinformer published an article some weeks ago about the history of Wolfenstein games. Intresting to read for those who are new to the Wolfenstein franchise.

Here’s their article:

First-person shooters are inescapable, with the biggest franchises letting players roam the battlefields of history and imagination to mow down foes, win wars, and emerge as the top contender on scoreboards. The genre hasn’t always been as ubiquitous as its current success suggests, however.

While Doom is often remembered as the game that kickstarted the first-person shooter craze, Wolfenstein 3D paved the way for its sci-fi sibling to come screaming into existence. However, Wolfenstein is more than just a stepping stone. Over the years the pulpy WW2 has changed several developers’ hands, constantly transmuting and bouncing all over the place tone-wise, but has never lost its identity, even when both Medal of Honor and Call of Duty arrived, choosing to wallow about in arcadey violence instead of following the more realistic and procedural design of more modern WWII titles for two decades.

With Wolfenstein II: The New Colossus out in a few weeks’ time, we thought it pertinent to go over the long history of the series and break down the confusing chronology of its decades-long storyline.

Shootin’, Stabbin’, Sneakin’ Around Nazis
Wolfenstein arrived nearly a decade before we first met the bare-chested, machine gun-wielding Schwarzenegger stand-in B.J. Blazkowicz. Castle Wolfenstein and its sequel, Beyond Castle Wolfenstein, were action-adventure titles developed for the Apple II and Commodore-64 that put more emphasis on infiltration and sneaking than the bloodletting of its successors.

Let’s not misspeak here: you still killed a lot of Nazis in these games. However, both titles had more in common with the pre-Solid Metal Gear games than anything else, letting you hide bodies, pick locks, and stab enemies. These early titles were a far cry from the constant stream of bullets tearing apart Nazis that would come to define the series’ ethos. Still, Muse Software’s adventure series laid the foundation for later Wolfenstein titles, particularly with its thematic focus on infiltrating bases, keeps, and bunkers.

In 1992, id Software, at that point known for the amusing platformer Commander Keen, took the series in a bold new direction that changed video games forever.

Time for a new Q&A interview

Time for another interview and this time with -SSF-Sage.

(This Q&A interview was made and prepared before summer)

Thanks @sage for taking time for this interview.

Q. How are you doing these days?

I am doing good, thank you. Summer is finally here in Finland.

Q. Haven’t seen or heard you for awhile. Been busy?

I have been concentrating on my summer hobby fishing and holidays. I am looking to get more active in August.

Q. Can you explain abit what the tag means?(-SSF-)

It was my dusty old ”clan” that never lost a game (((won the only one, yay))). It was simply a couple friends having fun with a wonderful new game, ET. The ”clan” was ended but weirdly the tag tag along.

ET:Legacy – team reveals second teaser for their suprise.

Kemon revealed today ET:Legacys second teaser for their upcoming suprise on ET:Legacy Discord channel.

Maybe some already guessed, this is a ET map. But which one?  😀

Kemon also said, to hold on a little bit longer,  because @titeuf85 has all those sweet juicy details tomorrow.  🙂

ET:Legacy – team has some suprise coming up..

We have a little surprise coming up for you this weekend. Here’s a little teaser.

 

So stay tuned for more news.  :mrgreen:  :mrgreen:

Source: ET:Legacy – thru Facebook.

TeamMuppet Event: Event: Summer is coming!

Boys and girls, the summer is coming and that is something we need to celebrate!

@Niki invites all of us to gather one last time on the server before the summer takes off officially. We shall have drinks, we shall have laughs and more importantly we shall sweat a lot while gaming through the night!

The event is planned on the 23rd of June (that’s next friday!) and will start at 7pm GMT. Those who want can join earlier, but the festivities will not start before 7! Those who are late will be forced to buy a beer for the whole group during the upcomming TeamMuppet meetup in Bruges!

For those of you with traveling plans, please postpone those plans untill after the event. Book new tickets for the airplane if needed. This event is to be taken seriously because I want to see all of your lovely faces on the server that night! <3

More info:  TeamMuppet Forum

Source: TeamMuppet

Wolfenstein 2: The New Colossus briefly leaked to Amazon

We may have yet another E3 leak, this time for an upcoming Wolfenstein: The New Order sequel.

 

Bethesda’s E3 conference may not be until tomorrow, but Amazon may have accidentally let slip the announcement for a new Wolfenstein game. (quickly pulled) Amazon.de listing introduced a new game called Wolfenstein 2: The New Colossus, with an October 27th release date.

Of course, a new Wolfenstein announcement was expected given Bethesda’s previous hints on the subject. The upcoming game will be a sequel to 2014’s Wolfenstein: The New Order, which broke new ground with its alternate history approach to the franchise.

There’s always the possibility that Wolfenstein won’t be revealed at E3 – Machine Games was already teasing the title last year – but all the evidence suggests we can expect something at Bethesda’s conference this Sunday.

Sources:

VG247

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